Wavefunction Simulator
Parameters
Inputs
This is the potential.
80
The number of evolution gradations within a frame.
Normalization is performed every five steps.
(substep rec: )
States
t = 0.000 zs
The global time passed since initialization.
(zs = zeptoseconds)
width = 4.634 pm
The width of the viewport window.
(pm = picometers)
Computation Breakdown
Evolution (ms):
Time spent evolving and normalizing the wavefunction.
(1-second average per frame, in milliseconds)
Render (ms):
Time spent rendering the components on the viewport.
(1-second average per frame, in milliseconds)
Other (ms):
Time spent doing other stuff. (Obviously)
(1-second average per frame, in milliseconds)
Other
FPS:
Frames rendered per second.
Console
To begin, please uncheck the "pause" box.