Wavefunction Simulator

Parameters


Inputs

80

The number of evolution gradations within a frame.

Normalization is performed every five steps.

(substep rec: )

States

t     = 0.000 zs

The global time passed since initialization.

(zs = zeptoseconds)

width = 4.634 pm

The width of the viewport window.

(pm = picometers)


Computation Breakdown

Evolution (ms):    

Time spent evolving and normalizing the wavefunction.

(1-second average per frame, in milliseconds)

Render    (ms):    

Time spent rendering the components on the viewport.

(1-second average per frame, in milliseconds)

Other     (ms):    

Time spent doing other stuff. (Obviously)

(1-second average per frame, in milliseconds)


Other

FPS:    

Frames rendered per second.

Console


To begin, please uncheck the "pause" box.